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Module 14 · L02 of 12 ~40 min ⚡ +90 XP available

Vector Operations in 3D

With three components in hand, the algebra of vectors becomes mechanical: add component-wise, subtract component-wise, scale every component by the same factor. But the geometry is the prize, the triangle and parallelogram laws still work in 3D, scalar multiples produce parallel vectors, and the zero vector $\mathbf{0}$ behaves exactly like zero in arithmetic. This lesson cements the operations that drive every dot-product, cross-product and vector-equation problem to come.

Today's hook, Two drones lift off together. Drone $A$ moves to $(2, 1, 3)$ and drone $B$ moves to $(4, 2, 6)$ relative to the launch pad. Before reading on, decide whether the two flight paths are parallel, and if so, what scalar multiple connects them. The answer reveals the most useful test for parallelism in all of Module 14.
0/5QUESTS
01
Recall, your gut answer first
+5 XP warm-up

For $\mathbf{a} = \mathbf{i} + 2\mathbf{j}$ and $\mathbf{b} = 3\mathbf{i} - \mathbf{j}$ in 2D, write $\mathbf{a} + \mathbf{b}$ and $2\mathbf{a} - \mathbf{b}$. Before checking predict what rule changes in 3D. Sketch your reasoning below.

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02
The two moves for combining 3D vectors
+5 XP to read

Every 3D vector calculation rewards two habits: operate component-wise (add, subtract or scale each axis independently) and then read the geometry (triangle law for $\mathbf{a} + \mathbf{b}$, parallelogram for the diagonal, scalar multiple $\lambda\mathbf{a}$ for parallel direction). Mixing the algebraic and geometric pictures is the fastest way to build intuition.

The component-rule-geometry reading: (1) line up the three components of each vector, (2) apply the algebraic rule (add, subtract, scale), (3) interpret the result geometrically (triangle, parallelogram, parallel direction).

Add: $\mathbf{a} + \mathbf{b} = \langle a_1+b_1, a_2+b_2, a_3+b_3\rangle$  ·  Scale: $\lambda\mathbf{a} = \langle \lambda a_1, \lambda a_2, \lambda a_3\rangle$

Set up the vectors, apply the operation, then read off the geometry.
$\mathbf{a} \parallel \mathbf{b} \;\Leftrightarrow\; \mathbf{b} = \lambda\mathbf{a}$ for some scalar $\lambda \neq 0$
Operate component-wise
Addition, subtraction and scalar multiplication act on each of the $\mathbf{i}, \mathbf{j}, \mathbf{k}$ components independently. There is no "mixing" between axes.
Triangle and parallelogram laws still hold
Geometrically, $\mathbf{a} + \mathbf{b}$ is the third side of the triangle formed by placing $\mathbf{a}$ then $\mathbf{b}$ tail-to-head, or the diagonal of the parallelogram spanned by $\mathbf{a}$ and $\mathbf{b}$ from a common point.
Parallel iff scalar multiple
Two non-zero vectors $\mathbf{a}$ and $\mathbf{b}$ are parallel iff $\mathbf{b} = \lambda\mathbf{a}$ for some scalar $\lambda$. Same direction if $\lambda > 0$; opposite if $\lambda < 0$.
03
What you'll master
Know

Key facts

  • $\mathbf{a} + \mathbf{b}$ and $\mathbf{a} - \mathbf{b}$ add/subtract corresponding components
  • $\lambda\mathbf{a}$ scales every component by $\lambda$; $|\lambda\mathbf{a}| = |\lambda| \, |\mathbf{a}|$
  • The zero vector $\mathbf{0} = 0\mathbf{i} + 0\mathbf{j} + 0\mathbf{k}$ is the additive identity
  • $\mathbf{a} \parallel \mathbf{b} \Leftrightarrow \mathbf{b} = \lambda\mathbf{a}$ for some scalar $\lambda \neq 0$
Understand

Concepts

  • Why component-wise rules respect the triangle and parallelogram laws
  • Why the scalar-multiple test is necessary AND sufficient for parallelism
  • Why subtraction in 3D is "add the negative", $\mathbf{a} - \mathbf{b} = \mathbf{a} + (-\mathbf{b})$
Can do

Skills

  • Add, subtract and scalar-multiply 3D vectors in any notation
  • Sketch the triangle / parallelogram for a given sum
  • Test whether two vectors are parallel and find the scalar if so
04
Key terms
Vector addition$\mathbf{a} + \mathbf{b}$ is the vector whose components are the sums of corresponding components. Geometrically, the third side of the head-to-tail triangle.
Vector subtraction$\mathbf{a} - \mathbf{b} = \mathbf{a} + (-\mathbf{b})$. Geometrically, the vector from the head of $\mathbf{b}$ to the head of $\mathbf{a}$ when they share a tail.
Scalar multiplication$\lambda\mathbf{a} = \langle \lambda a_1, \lambda a_2, \lambda a_3\rangle$. Stretches ($|\lambda| > 1$) or shrinks ($|\lambda| < 1$) the vector and reverses direction if $\lambda < 0$.
Zero vector $\mathbf{0}$$\mathbf{0} = 0\mathbf{i} + 0\mathbf{j} + 0\mathbf{k}$. Magnitude $0$; no defined direction. Satisfies $\mathbf{a} + \mathbf{0} = \mathbf{a}$ for every $\mathbf{a}$.
Parallel vectorsNon-zero $\mathbf{a}$ and $\mathbf{b}$ are parallel iff $\mathbf{b} = \lambda\mathbf{a}$ for some scalar $\lambda \neq 0$. Equivalently, their components are proportional.
Triangle law / parallelogram lawGeometric pictures of vector addition. Triangle: place head-to-tail and join start to end. Parallelogram: place tail-to-tail and take the diagonal.
MEX-V1NESA outcome (Further Work with Vectors): defines and uses operations on three-dimensional vectors including addition, subtraction, scalar multiplication, the zero vector, and proves geometric results using these operations.
05
Addition, subtraction and scalar multiplication
core concept

Let $\mathbf{a} = a_1\mathbf{i} + a_2\mathbf{j} + a_3\mathbf{k}$ and $\mathbf{b} = b_1\mathbf{i} + b_2\mathbf{j} + b_3\mathbf{k}$. All three operations act on components in parallel:

  1. Addition $\mathbf{a} + \mathbf{b} = (a_1 + b_1)\mathbf{i} + (a_2 + b_2)\mathbf{j} + (a_3 + b_3)\mathbf{k}$, commutative and associative.
  2. Subtraction $\mathbf{a} - \mathbf{b} = (a_1 - b_1)\mathbf{i} + (a_2 - b_2)\mathbf{j} + (a_3 - b_3)\mathbf{k}$, equivalent to $\mathbf{a} + (-\mathbf{b})$.
  3. Scalar multiplication $\lambda\mathbf{a} = \lambda a_1\mathbf{i} + \lambda a_2\mathbf{j} + \lambda a_3\mathbf{k}$, distributes over addition: $\lambda(\mathbf{a} + \mathbf{b}) = \lambda\mathbf{a} + \lambda\mathbf{b}$.

Worked through the hook: Drones at $A(2, 1, 3)$ and $B(4, 2, 6)$. Position vectors:

  • $\vec{OA} = 2\mathbf{i} + \mathbf{j} + 3\mathbf{k}$
  • $\vec{OB} = 4\mathbf{i} + 2\mathbf{j} + 6\mathbf{k}$
  • Test: $\vec{OB} = 2 \cdot \vec{OA}$? Check each component: $4 = 2 \cdot 2$ ✓, $2 = 2 \cdot 1$ ✓, $6 = 2 \cdot 3$ ✓. Yes.
  • So $\vec{OA}$ and $\vec{OB}$ are parallel with scalar $\lambda = 2$, drone $B$ is exactly twice as far from the pad as drone $A$ along the same direction.
Connecting to magnitude. Scalar multiplication scales magnitude: $|\lambda\mathbf{a}| = |\lambda|\,|\mathbf{a}|$. The absolute value is essential, multiplying by $-3$ triples the length AND reverses direction, but magnitude is still positive.

Add / subtract / scale: act on each of the three components in parallel · $|\lambda\mathbf{a}| = |\lambda|\,|\mathbf{a}|$, absolute value on the scalar · Parallel test: $\mathbf{b} = \lambda\mathbf{a}$ for some scalar $\lambda \neq 0$ · Drone example: $\vec{OB} = 2\vec{OA}$ so they're parallel ($\lambda = 2$)

Pause, copy componentwise $+/-/\times$ rules, $|\lambda\mathbf{a}| = |\lambda||\mathbf{a}|$, and the parallel test $\mathbf{b} = \lambda\mathbf{a}$ into your book.

Quick check: If $\mathbf{a} = \mathbf{i} + 2\mathbf{j} - 3\mathbf{k}$ and $\mathbf{b} = 2\mathbf{i} - \mathbf{j} + \mathbf{k}$, what is $2\mathbf{a} - \mathbf{b}$?

06
Geometry: triangles, parallelograms and the zero vector
core concept

We just saw that vector addition, subtraction and scalar multiplication act componentwise, with the parallel test $\mathbf{b} = \lambda\mathbf{a}$ for some $\lambda \neq 0$. That raises a question: how do the triangle and parallelogram laws represent these operations geometrically? This card answers it → head-to-tail gives the triangle law; tail-to-tail with the diagonal gives the parallelogram law; $\mathbf{a}-\mathbf{b}$ is the other diagonal.

The algebraic rules from card 05 each have a geometric mirror, and that mirror is unchanged from 2D, only lifted into 3D space:

  • Triangle law: place $\mathbf{a}$ then $\mathbf{b}$ head-to-tail; the sum $\mathbf{a} + \mathbf{b}$ is the arrow from the start of $\mathbf{a}$ to the head of $\mathbf{b}$.
  • Parallelogram law: place $\mathbf{a}$ and $\mathbf{b}$ tail-to-tail at the same point; complete the parallelogram. Then $\mathbf{a} + \mathbf{b}$ is the diagonal from that common point, and $\mathbf{a} - \mathbf{b}$ is the other diagonal (from the head of $\mathbf{b}$ to the head of $\mathbf{a}$).
  • Zero vector $\mathbf{0}$: the unique vector of magnitude $0$. It is the additive identity ($\mathbf{a} + \mathbf{0} = \mathbf{a}$) and equals $\mathbf{a} - \mathbf{a}$ for any $\mathbf{a}$. It has no defined direction, so we never say "$\mathbf{0}$ is parallel to $\mathbf{a}$".

Parallel test in components:

  • $\mathbf{b} = \lambda\mathbf{a}$ means $b_1 = \lambda a_1$, $b_2 = \lambda a_2$, $b_3 = \lambda a_3$. Compute the ratios $b_1/a_1$, $b_2/a_2$, $b_3/a_3$ (where defined), if all three are equal to some common $\lambda$, the vectors are parallel.
$$\mathbf{a} \parallel \mathbf{b} \;\Leftrightarrow\; \frac{b_1}{a_1} = \frac{b_2}{a_2} = \frac{b_3}{a_3} = \lambda \;\; (\mathbf{a}, \mathbf{b} \neq \mathbf{0})$$
Common mistake. If one component of $\mathbf{a}$ is zero, the corresponding component of $\mathbf{b}$ must also be zero for parallelism. For instance, $\mathbf{a} = \mathbf{i} + 2\mathbf{j}$ and $\mathbf{b} = 3\mathbf{i} + 6\mathbf{j} + \mathbf{k}$ are NOT parallel, the $\mathbf{k}$-coefficients don't match the pattern $0 \to 0$.

Triangle law: head-to-tail, sum = arrow from start of first to head of second · Parallelogram law: tail-to-tail at common point, sum = diagonal · $\mathbf{a} - \mathbf{b}$ = other diagonal (head of $\mathbf{b}$ to head of $\mathbf{a}$) · Parallel test: all three component ratios equal a common $\lambda$ · Zero components must match: $0 \to 0$ in the parallel partner

Pause, copy the triangle law (head-to-tail, sum from start to end), the parallelogram law (tail-to-tail, sum = diagonal), the other-diagonal rule for $\mathbf{a}-\mathbf{b}$, and the zero-component parallel condition into your book.

Did you get this? True or false: the vectors $\mathbf{a} = 2\mathbf{i} - 4\mathbf{j} + 6\mathbf{k}$ and $\mathbf{b} = -3\mathbf{i} + 6\mathbf{j} - 9\mathbf{k}$ are parallel.

PROBLEM 1 · LINEAR COMBINATION

Given $\mathbf{a} = 3\mathbf{i} - \mathbf{j} + 2\mathbf{k}$ and $\mathbf{b} = -\mathbf{i} + 4\mathbf{j} + \mathbf{k}$, find $3\mathbf{a} - 2\mathbf{b}$ in ijk form and find its magnitude.

1
Scale each vector first. $3\mathbf{a} = 9\mathbf{i} - 3\mathbf{j} + 6\mathbf{k}$ and $2\mathbf{b} = -2\mathbf{i} + 8\mathbf{j} + 2\mathbf{k}$.
Apply scalar multiplication component by component before subtracting. Doing both at once is where sign errors creep in.
PROBLEM 2 · PARALLEL VECTORS

Determine whether $\mathbf{u} = 2\mathbf{i} - 6\mathbf{j} + 4\mathbf{k}$ and $\mathbf{v} = -3\mathbf{i} + 9\mathbf{j} - 6\mathbf{k}$ are parallel. If yes, give the scalar $\lambda$ with $\mathbf{v} = \lambda\mathbf{u}$.

1
Compute the component ratios $\frac{v_1}{u_1} = \frac{-3}{2}$, $\frac{v_2}{u_2} = \frac{9}{-6} = -\frac{3}{2}$, $\frac{v_3}{u_3} = \frac{-6}{4} = -\frac{3}{2}$.
Calculate every ratio. Parallelism requires all three to agree, checking only two is a frequent error.
PROBLEM 3 · FIND THE UNKNOWN

Find the value(s) of $k$ such that $\mathbf{a} = k\mathbf{i} + 4\mathbf{j} + 2\mathbf{k}$ is parallel to $\mathbf{b} = 6\mathbf{i} + 8\mathbf{j} + 4\mathbf{k}$.

1
For $\mathbf{a} \parallel \mathbf{b}$, we need $\mathbf{a} = \lambda\mathbf{b}$ for some scalar $\lambda$. Pick a non-zero matched component to find $\lambda$: $\frac{a_2}{b_2} = \frac{4}{8} = \frac{1}{2}$, so $\lambda = \tfrac{1}{2}$.
Use a component you can compute without unknowns. The $\mathbf{j}$-component is the cleanest choice here.

Fill the gap: Two non-zero vectors $\mathbf{a}$ and $\mathbf{b}$ are parallel iff $\mathbf{b} =$ for some $\lambda \neq 0$. If $\lambda < 0$, the vectors point in opposite directions.

Trap 01
Checking only two component ratios
"Two out of three match, so they're parallel", wrong. Parallelism in 3D demands ALL three component ratios equal the same $\lambda$. A vector like $\langle 2, 4, 7\rangle$ is not parallel to $\langle 1, 2, 5\rangle$ even though the first two ratios both give $\lambda = 2$.
Trap 02
Dropping a double-negative on subtraction
When computing $\mathbf{a} - \mathbf{b}$ with $\mathbf{b}$ having negative components, each subtraction can flip sign. $3 - (-2) = 5$, not $1$. Bracket every signed component before simplifying.
Trap 03
Forgetting the absolute value on $|\lambda\mathbf{a}|$
$|\lambda\mathbf{a}| = |\lambda|\,|\mathbf{a}|$, not $\lambda |\mathbf{a}|$. If $\lambda = -3$ and $|\mathbf{a}| = 5$, then $|\lambda\mathbf{a}| = 3 \cdot 5 = 15$ (a length, hence positive), not $-15$. Magnitude is always non-negative.

Did you get this? True or false: $|-4\mathbf{a}| = -4|\mathbf{a}|$ for any vector $\mathbf{a}$.

1

Given $\mathbf{a} = \mathbf{i} + 3\mathbf{j} - 2\mathbf{k}$ and $\mathbf{b} = 4\mathbf{i} - \mathbf{j} + 5\mathbf{k}$, compute $\mathbf{a} + \mathbf{b}$, $\mathbf{a} - \mathbf{b}$ and $2\mathbf{a} + 3\mathbf{b}$.

2

Are $\mathbf{u} = 3\mathbf{i} - \mathbf{j} + 2\mathbf{k}$ and $\mathbf{v} = -6\mathbf{i} + 2\mathbf{j} - 4\mathbf{k}$ parallel? Justify and give $\lambda$ if so.

3

Find $k$ such that $k\mathbf{i} + 2\mathbf{j} - \mathbf{k}$ is parallel to $-3\mathbf{i} - 4\mathbf{j} + 2\mathbf{k}$.

4

A particle has position vector $\vec{OP} = 2\mathbf{i} - \mathbf{j} + 5\mathbf{k}$ and is displaced by $\mathbf{d} = -3\mathbf{i} + 4\mathbf{j} + \mathbf{k}$. Find its new position vector and the distance moved.

5

If $\mathbf{a} = \mathbf{i} + \mathbf{j} + \mathbf{k}$ and $\mathbf{b} = 2\mathbf{i} - \mathbf{j} + 3\mathbf{k}$, find a scalar $\lambda$ so that $\mathbf{a} + \lambda\mathbf{b}$ is parallel to $\mathbf{k}$ (i.e., has zero $\mathbf{i}$ and $\mathbf{j}$ components).

Odd one out: Three of these vectors are parallel to $\mathbf{a} = 2\mathbf{i} - \mathbf{j} + 3\mathbf{k}$. Which one is the odd one out?

11
Revisit your thinking

Earlier you tested whether the drone paths $\vec{OA} = 2\mathbf{i} + \mathbf{j} + 3\mathbf{k}$ and $\vec{OB} = 4\mathbf{i} + 2\mathbf{j} + 6\mathbf{k}$ are parallel.

The component ratios $4/2 = 2$, $2/1 = 2$, $6/3 = 2$ all match, so $\vec{OB} = 2\vec{OA}$. The two drones are flying along the same ray from the launch pad, $B$ is exactly twice as far from $O$ as $A$. The general lesson: parallelism in 3D is a strong condition (three equations) that becomes routine once you trust the scalar-multiple test. It is the foundation for every "show $A$, $B$, $C$ are collinear" proof in Module 14, three points are collinear iff $\vec{AB} \parallel \vec{AC}$.

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Multiple choice
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02
Short answer
ApplyBand 32 marks

Q1. Given $\mathbf{a} = 2\mathbf{i} - \mathbf{j} + 3\mathbf{k}$ and $\mathbf{b} = \mathbf{i} + 4\mathbf{j} - 2\mathbf{k}$, find $\mathbf{a} - 2\mathbf{b}$ in ijk form. (2 marks)

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ApplyBand 43 marks

Q2. Determine whether $\mathbf{u} = 4\mathbf{i} - 2\mathbf{j} + 6\mathbf{k}$ and $\mathbf{v} = -6\mathbf{i} + 3\mathbf{j} - 9\mathbf{k}$ are parallel. If they are, state the scalar $\lambda$ with $\mathbf{v} = \lambda\mathbf{u}$ and the direction relationship. (3 marks)

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AnalyseBand 53 marks

Q3. The points $A(1, 2, 3)$, $B(4, 8, 9)$ and $C(7, 14, 15)$ are given. Show that $A$, $B$ and $C$ are collinear. (3 marks)

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Comprehensive answers (click to reveal)

Activity answers:

1. $\mathbf{a} + \mathbf{b} = 5\mathbf{i} + 2\mathbf{j} + 3\mathbf{k}$. $\mathbf{a} - \mathbf{b} = -3\mathbf{i} + 4\mathbf{j} - 7\mathbf{k}$. $2\mathbf{a} + 3\mathbf{b} = (2 + 12)\mathbf{i} + (6 - 3)\mathbf{j} + (-4 + 15)\mathbf{k} = 14\mathbf{i} + 3\mathbf{j} + 11\mathbf{k}$.

2. Ratios: $\tfrac{-6}{3} = -2$, $\tfrac{2}{-1} = -2$, $\tfrac{-4}{2} = -2$. All equal $-2$, so $\mathbf{v} = -2\mathbf{u}$, parallel and anti-parallel.

3. From $\mathbf{j}$: $\lambda = \tfrac{2}{-4} = -\tfrac{1}{2}$. Check $\mathbf{k}$: $-\tfrac{1}{2} \cdot 2 = -1$ ✓ matches. Then $k = -\tfrac{1}{2} \cdot (-3) = \tfrac{3}{2}$.

4. New position $= \vec{OP} + \mathbf{d} = (2-3)\mathbf{i} + (-1+4)\mathbf{j} + (5+1)\mathbf{k} = -\mathbf{i} + 3\mathbf{j} + 6\mathbf{k}$. Distance moved $= |\mathbf{d}| = \sqrt{9 + 16 + 1} = \sqrt{26}$.

5. $\mathbf{i}$-component: $1 + 2\lambda = 0 \Rightarrow \lambda = -\tfrac{1}{2}$. But $\mathbf{j}$-component then is $1 + (-\tfrac{1}{2})(-1) = \tfrac{3}{2} \neq 0$. No single $\lambda$ works, no solution.

Q1 (2 marks): $2\mathbf{b} = 2\mathbf{i} + 8\mathbf{j} - 4\mathbf{k}$ [1]. $\mathbf{a} - 2\mathbf{b} = (2-2)\mathbf{i} + (-1-8)\mathbf{j} + (3-(-4))\mathbf{k} = -9\mathbf{j} + 7\mathbf{k}$ [1].

Q2 (3 marks): Ratios: $\tfrac{-6}{4} = -\tfrac{3}{2}$, $\tfrac{3}{-2} = -\tfrac{3}{2}$, $\tfrac{-9}{6} = -\tfrac{3}{2}$ [1]. All three equal, so $\mathbf{v} = -\tfrac{3}{2}\mathbf{u}$ [1]. Hence parallel; $\lambda < 0$ means opposite direction (anti-parallel) [1].

Q3 (3 marks): $\vec{AB} = (4-1)\mathbf{i} + (8-2)\mathbf{j} + (9-3)\mathbf{k} = 3\mathbf{i} + 6\mathbf{j} + 6\mathbf{k}$ [1]. $\vec{AC} = (7-1)\mathbf{i} + (14-2)\mathbf{j} + (15-3)\mathbf{k} = 6\mathbf{i} + 12\mathbf{j} + 12\mathbf{k} = 2\vec{AB}$ [1]. Since $\vec{AC} = 2\vec{AB}$ they are parallel, and both pass through $A$, so $A$, $B$, $C$ are collinear [1].

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