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Lesson 5 ~40 min Linear Relationships C · Path +90 XP

Intercepts and Sketching

A straight line is determined by any two of its points, and two of them are usually free: the places where it crosses the axes. Finding those is one substitution each, in whichever form the equation happens to arrive.

Today's hook: You are asked to sketch $3x - 4y - 12 = 0$. Building a table of values would work and would take five minutes. Two substitutions take twenty seconds and give you everything you need.
0/5QUESTS
Think First
warm-up

A point on the y-axis has an x-coordinate of what? A point on the x-axis has a y-coordinate of what? Now look at any linear equation and decide what to substitute to find each crossing.

Record your answer in your workbook.
1
The Big Idea
+5 XP to read

On the y-axis, $x$ is zero. On the x-axis, $y$ is zero. So substitute zero for the other variable and solve. Two crossings give two points, and two points determine the line.

$$x = 0 \to \text{y-intercept}, \qquad y = 0 \to \text{x-intercept}$$

The method works in any form, and that is its virtue. General form, gradient–intercept form, or something untidier still, substituting zero costs the same either way, so there is no need to rearrange first.

(0, b) (a, 0) x = 0 y = 0 two points is a whole line
$x = 0 \ \text{or} \ y = 0$
Substitute the opposite variable
For the x-intercept set y to zero, not x. Getting this backwards is the usual slip.
Write them as points
An intercept is a location, so $(4, 0)$ communicates more than the bare number $4$.
Check the method fits the line
A line through the origin has both intercepts at one point, so you need a second point from elsewhere.
2
What You'll Master
objectives

Know

  • that the y-intercept is found by substituting $x = 0$, and the x-intercept by substituting $y = 0$
  • that two distinct points are enough to determine and draw a straight line
  • that a line through the origin, a horizontal line and a vertical line each need a different sketching approach

Understand

  • why the substitution method works in any form of the equation, without rearranging first
  • why the two-intercept method fails for a line through the origin
  • why plotting a third point is a worthwhile check rather than wasted effort

Can Do

  • find both intercepts of a line given in general form or gradient–intercept form
  • sketch a line from its two intercepts, labelling both
  • sketch a line from its gradient and y-intercept, and handle lines through the origin and lines parallel to an axis
3
Words You Need
vocabulary
x-interceptThe point where a line crosses the x-axis. Its y-coordinate is zero.
y-interceptThe point where a line crosses the y-axis. Its x-coordinate is zero.
SketchA diagram showing the important features correctly, without needing to be to scale.
OriginThe point $(0, 0)$, where the two axes cross.
DetermineTo fix completely. Two distinct points determine exactly one straight line.
4
What an Intercept Actually Is
+5 XP to read

An intercept is a point, not a number, although it is usually reported by the one coordinate that carries information.

The y-axis is the set of all points whose x-coordinate is zero. So a line crosses it wherever the line's own points have $x = 0$, and finding that crossing means substituting $x = 0$ into the equation and solving for $y$.

The x-axis is the set of all points whose y-coordinate is zero, so the mirror-image method applies: substitute $y = 0$ and solve for $x$.

Substitute the variable you are not looking for. Saying it that way round makes the common mix-up harder to commit.

5
It Works in Any Form
+5 XP to read

This is the reason intercepts are worth reaching for first when a line arrives in general form.

Take $3x - 4y - 12 = 0$. Setting $y = 0$ gives $3x - 12 = 0$, so $x = 4$ and the x-intercept is $(4, 0)$. Setting $x = 0$ gives $-4y - 12 = 0$, so $y = -3$ and the y-intercept is $(0, -3)$.

Neither substitution required the equation to be rearranged. Both left a one-step linear equation.

Compare that with converting to $y = \tfrac{3}{4}x - 3$ first: correct, but three lines of algebra to reach a fact you already had. Rearrange when you need the gradient; substitute when you need the crossings.

6
Sketching from the Two Intercepts
+5 XP to read

Plot the two intercepts, rule a line through them, extend it past both, and label the line with its equation. That is the whole method.

Label the intercepts on the diagram too. A sketch showing an unlabelled line crossing the axes somewhere communicates almost nothing, whereas one marked $(4, 0)$ and $(0, -3)$ pins the line down completely.

It is worth a third point as a check when the arithmetic was fiddly. Choose any convenient $x$, work out $y$, and confirm it falls on your ruled line. Two points always give a line, but they give the wrong line without complaint if one of them is wrong. A third point has nothing to agree with unless all three are right.

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When Two Intercepts Are Not Enough
+5 XP to read

Three cases defeat the method, and each has its own fix.

A line through the origin, such as $y = \tfrac{3}{4}x$. Both intercepts are the same point, $(0, 0)$, so you have one point rather than two. Fix: choose any other $x$ value and find its $y$. Choosing $x = 4$ gives $y = 3$, so use $(0, 0)$ and $(4, 3)$.

A horizontal line, such as $y = 5$. It never crosses the x-axis at all, so there is no x-intercept to find. Fix: no calculation is needed, since the line is simply the set of points five units above the axis.

A vertical line, such as $x = -2$. It has no y-intercept, for the mirror-image reason. Fix: as above, draw it directly.

Recognising these before starting saves the confusion of a method returning $0 = 0$ or an impossible statement. The equation tells you which case you are in before any working begins.

8
Sketching from Gradient and Intercept
+5 XP to read

When the line is already in the form $y = mx + c$, there is a second method that avoids finding the x-intercept at all.

Plot $(0, c)$. Then use the gradient as a set of instructions: from that point, move one unit right and $m$ units up. For $y = -2x + 6$, plot $(0, 6)$, then go one right and two down to $(1, 4)$. Rule the line through the two.

For a fractional gradient, use the denominator as the run. For $m = \tfrac{3}{4}$, go four right and three up, which lands on a lattice point instead of guessing three-quarters of a square.

Both methods are correct and neither is always faster. Use intercepts when the equation is in general form, and gradient stepping when it is in gradient–intercept form. Whichever you choose, one extra point is a cheap insurance policy.

Watch Me Solve It · Intercepts from general form
+15 XP per step
Q1
PROBLEM
Find the intercepts of $3x - 4y - 12 = 0$ and sketch the line.
  1. 1
    Find the x-intercept by setting y to zero
    $3x - 4(0) - 12 = 0$
    $3x = 12 \ \Rightarrow\ x = 4$
    The point is $(4, 0)$. Substituting zero removes the $y$ term entirely.
  2. 2
    Find the y-intercept by setting x to zero
    $3(0) - 4y - 12 = 0$
    $-4y = 12 \ \Rightarrow\ y = -3$
    The point is $(0, -3)$. Divide by the negative carefully.
  3. 3
    Plot, rule and label
    Mark $(4, 0)$ and $(0, -3)$, rule a line through them extending past both, and label it $3x - 4y - 12 = 0$.
  4. 4
    Check with a third point
    $x = 8: \quad 24 - 4y - 12 = 0 \ \Rightarrow\ y = 3$
    The point $(8, 3)$ should fall on the ruled line, and it does, so the sketch is right.
Answerx-intercept $(4, 0)$, y-intercept $(0, -3)$
Watch Me Solve It · Sketching by stepping the gradient
+15 XP per step
Q2
PROBLEM
Sketch $y = -2x + 6$, marking both intercepts.
  1. 1
    Start at the y-intercept
    The equation is in gradient–intercept form, so $c = 6$ and the line passes through $(0, 6)$ without any calculation.
  2. 2
    Step by the gradient
    $m = -2 = \frac{-2}{1}$
    From $(0, 6)$, move one unit right and two units down, reaching $(1, 4)$. Rule the line through the two points.
  3. 3
    Find the x-intercept to label it
    $0 = -2x + 6$
    $2x = 6 \ \Rightarrow\ x = 3$
    The line crosses the x-axis at $(3, 0)$. Marking it makes the sketch complete.
AnswerA line falling from $(0, 6)$ through $(3, 0)$
Watch Me Solve It · A line through the origin
+15 XP per step
Q3
PROBLEM
Sketch $y = \dfrac{3}{4}x$.
  1. 1
    Check the intercepts before starting
    $x = 0 \ \Rightarrow\ y = 0$
    $y = 0 \ \Rightarrow\ x = 0$
    Both substitutions return the origin. There is only one intercept, so the two-intercept method cannot proceed.
  2. 2
    Choose a second point using the denominator
    $x = 4: \quad y = \tfrac{3}{4}(4) = 3$
    Taking $x$ equal to the denominator of the gradient gives whole-number coordinates, here $(4, 3)$.
  3. 3
    Rule and label
    Draw the line through $(0, 0)$ and $(4, 3)$, extending it into the third quadrant as well, since the line continues in both directions.
AnswerA line through $(0, 0)$ and $(4, 3)$
D
Brain Trainer · Substitute a zero
5 problems

Five intercept items. Give each answer as a point, and notice which of them are special cases.

  1. 1 Find the x-intercept of $2x + 5y - 10 = 0$.

    Set $y = 0$, giving $2x = 10$.$(5, 0)$
  2. 2 Find the y-intercept of $2x + 5y - 10 = 0$.

    Set $x = 0$, giving $5y = 10$.$(0, 2)$
  3. 3 Find both intercepts of $y = 4x - 8$.

    The y-intercept is read off; for the other, set $y = 0$.$(2, 0)$ and $(0, -8)$
  4. 4 Find the intercepts of $y = 7$.

    A horizontal line seven units up. It never reaches the x-axis.$(0, 7)$ only; no x-intercept
  5. 5 Find a second point to help sketch $y = -\tfrac{2}{5}x$.

    It passes through the origin, so use $x = 5$ to keep the coordinates whole.$(5, -2)$
Complete in your workbook.
MC1
Which substitution
+10 XP

To find the x-intercept of a line you should:

MC2
From general form
+10 XP

The x-intercept of $5x + 2y - 20 = 0$ is:

MC3
The awkward case
+10 XP

A student tries to sketch $y = 2x$ using two intercepts and finds that both come out as $(0, 0)$. The best next step is to:

MC4
Stepping the gradient
+10 XP

Sketching $y = \tfrac{2}{3}x - 1$ by stepping, from the y-intercept you should move:

MC5
Reading a sketch
+10 XP

A line is drawn through $(0, -4)$ and $(6, 0)$. Its equation in gradient–intercept form is:

Q6
Intercepts and a sketch
+15 XP
Q6
SHORT ANSWER
Find both intercepts of the line $4x - 3y + 24 = 0$, describe the sketch you would draw, and verify your work with a third point.
Write your working in your book.
Q7
Two methods, one line
+15 XP
Q7
SHORT ANSWER
Sketch $y = -\dfrac{3}{5}x + 3$ by two different methods: first by stepping the gradient from the y-intercept, and second by finding both intercepts. Show that the two methods produce the same line.
Write your working in your book.
Q8
Choosing an approach
+15 XP
Q8
SHORT ANSWER
For each of $2x - 7y + 14 = 0$, $y = 4x$ and $x = -3$, state which sketching approach you would use and why, and give the points you would plot.
Write your working in your book.
S
Stretch Challenge · The intercept form of a line
+25 XP
S
CHALLENGE
A line has x-intercept $(a, 0)$ and y-intercept $(0, b)$, with $a$ and $b$ both non-zero. Show that its equation can be written as $\dfrac{x}{a} + \dfrac{y}{b} = 1$. Then use this form to write down the equation of the line with intercepts $(4, 0)$ and $(0, -3)$, and explain which lines this form cannot describe.
R
Quick Review
recap

Substitute the variable you are not looking for

Set $y = 0$ for the x-intercept and $x = 0$ for the y-intercept. Report each as a point rather than a bare number.

No rearranging needed

The substitution works in general form as easily as in gradient–intercept form, which is why it is the natural first move when a line arrives as $ax + by + c = 0$.

Three cases need different handling

A line through the origin has both intercepts at one point and needs a second point chosen freely. Horizontal and vertical lines have only one intercept each and can be drawn directly.

A third point is cheap insurance

Two points always determine a line, including the wrong line if one of them is wrong. A third point agrees only when all three are right.

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