H
Health and Movement Science Year 11 · Module 2 · The body and mind in motion
0 XP

Lesson 20 · What is the relationship between psychology, movement and performance?

Why people start, and the much harder question of why they stay

The last inquiry question of this module, and it is the one that decides whether any of the others get used. A perfectly designed program produces nothing if nobody turns up to it; a well-taught skill is never acquired if the learner stops before the associative stage. This lesson is about the two things that decide that — whether a person sees themselves as someone who does this, and what they are actually doing it for. Both are more interesting than they sound. One of them explains why a promising athlete can be destroyed by a single injury, and the other explains how you can reward someone for doing something they love and make them want to do it less.

Syllabus focus. Inquiry question: What is the relationship between psychology, movement and performance? This lesson opens: Analyse the relationship between psychology, movement and performance for individuals and groups — taking the first two sub-questions: how does personal identity affect an individual's participation and performance in sport, and how does motivation support participation, including positive and negative, intrinsic and extrinsic motivation. Lesson 21 takes the third, on self-regulation and behaviour change.
01
Think first, your gut answer
warm-up

A group of children plays in a park every afternoon because they enjoy it. An adult starts paying them a small amount each time they play. After a few weeks the payments stop.

The children stop playing — and they play less than they did before any money was involved. Nothing else changed: same park, same game, same friends. Write down what you think happened to them.

Then a second scenario. A talented 17 year old has played representative sport since she was eight. Everyone she knows describes her as an athlete; it is the first thing said about her. She tears a knee ligament and is out for a year. Her coach is surprised by how badly she copes — far worse than a teammate with the same injury. What might explain the difference, and is it about the knee?

auto-saved
02
What you'll master
intentions
  • Explain what personal identity is, and how it affects both participation and performance in sport.
  • Explain what makes an exclusive athletic identity a risk as well as a strength.
  • Explain how identity shapes who participates at all, including the effect of representation and of stereotypes.
  • Distinguish intrinsic and extrinsic motivation, and positive and negative motivation, and combine the two axes.
  • Explain the overjustification effect — how an extrinsic reward can reduce intrinsic motivation.
  • Explain why negative motivation works and is still a poor foundation.
  • Apply the three psychological needs — competence, autonomy and relatedness — to explain why people keep participating.
03
Key terms
vocabulary
  • Personal identity — a person's sense of who they are, made up of the roles, groups and attributes they see as defining them.
  • Athletic identity — the degree to which a person defines themselves by their role as an athlete.
  • Identity foreclosure — committing to one identity so exclusively that other possible selves are never developed.
  • Motivation — the direction and intensity of effort: what a person chooses to do, and how hard they pursue it.
  • Intrinsic motivation — motivation arising from the activity itself: enjoyment, interest, mastery.
  • Extrinsic motivation — motivation arising from an outcome separate from the activity: a reward, a place in a team, praise.
  • Positive motivation — the pursuit of a desirable outcome.
  • Negative motivation — the avoidance of an undesirable one.
  • Overjustification effect — the reduction in intrinsic motivation that can follow from rewarding an already-enjoyed activity.
  • Self-efficacy — belief in one's capability at a specific task, met in Module 1 and in Lesson 16.
04
Personal identity: who you think you are decides what you turn up to
core concept

Personal identity is a person's sense of who they are — the roles, group memberships and attributes they treat as defining. It matters here because people act in ways consistent with who they believe they are, so identity predicts participation better than intention does. "I want to get fitter" is an intention and is famously unreliable. "I am someone who runs" is an identity, and it survives a cold morning that an intention does not.

Identity affects sport along three routes, and the syllabus's question — how it affects participation and performance — needs all three.

1

Whether you start at all. People join activities where they can imagine themselves belonging. If nobody in a setting looks like you, sounds like you, or shares your background, the signal is that it is not for you — and that signal is received long before anything is said. This is why representation in a sport is a participation issue rather than a public relations one, and it connects directly to the access and equity principles of Module 1 Lesson 4.

2

Whether you keep going when it is hard. Someone whose identity includes the activity interprets a bad session as something that happens to people like them. Someone who is merely trying it out interprets the same session as evidence they were right to doubt. Identical experience, opposite conclusions, because the interpretation runs through the identity.

3

How you perform under pressure. Identity shapes what a contest means. If the sport is where your sense of worth lives, every performance is a referendum on you, which raises the stakes of an ordinary game to a level that interferes with the skill — the Lesson 16 problem of an autonomous movement being disrupted by conscious attention, arriving here from a different direction.

And here is the second Card 01 scenario. A strong athletic identity is genuinely useful: it drives commitment, tolerance of hard training and persistence through setbacks. It becomes a risk when it is exclusive — when being an athlete is not one important identity but the only one. That is identity foreclosure, and it is why the injured 17 year old copes so much worse than her teammate. She has not lost a season; she has lost the answer to who she is, with nothing developed to take its place. The same mechanism explains why retirement from elite sport is so frequently difficult, and why deselection can be devastating at an age when it should be survivable.
The protective factor is not caring less. It is having other identities that are also real — student, friend, musician, sibling — so that a season lost is a serious loss rather than a total one.
In your book. Write down five identities you hold, in the order of how central each feels. Then ask what would happen if the top one became unavailable for a year. That question is the whole of this card.

Quick check: An athlete whose sense of self rests almost entirely on being an athlete is at greater risk after a serious injury mainly because:

05
Intrinsic and extrinsic motivation, and how a reward can backfire
core concept

Intrinsic motivation comes from the activity itself: enjoyment, interest, the satisfaction of getting better, the feeling of doing something well. Extrinsic motivation comes from something separate from the activity: a medal, selection, money, praise, a mark, avoiding a parent's disappointment.

Both work, and the difference that matters is durability. Extrinsic motivation is powerful and immediate, and it lasts exactly as long as the reward does. Intrinsic motivation is slower to build and far more robust, because the thing supplying it is the activity, which does not stop being available. Ask of any motivation: what happens to it when the person stops winning? That single question sorts the two.

Now the children in the park, which is the counter-intuitive half. Rewarding an activity that was already intrinsically enjoyed can reduce the motivation to do it — the overjustification effect. The explanation is that the reward changes what the activity means. Before the money, playing was something they did because they liked it; once it is paid, it becomes something done for payment, and the person's own account of why they are there is rewritten. Remove the payment and the new reason is gone while the old one has been displaced, so participation falls below where it started.
This is not an argument against all rewards. A reward that carries information about competence — recognition for a genuine improvement, or an award for something specific and earned — generally supports intrinsic motivation, because it tells the person they are getting better, which is itself intrinsically satisfying. A reward that functions as control — paid per session, do this to get that — is the kind that displaces. The useful distinction for a coach is therefore not reward or no reward, but whether the reward informs or controls.
In your book. List three rewards used in your sport. For each, decide whether it informs or controls, and predict what would happen to participation if it were withdrawn.

True or false: Adding a reward to an activity a person already enjoys will always increase their motivation to do it.

06
Positive and negative motivation: a second axis, not a second name
core concept

Positive motivation is the pursuit of something desirable: winning selection, improving a time, enjoying the game. Negative motivation is the avoidance of something undesirable: being dropped, letting the team down, being shouted at, gaining weight.

This axis is independent of the intrinsic-extrinsic one, and that is the point most often missed. Any motivation has one answer from each, which gives four combinations rather than two:

Two independent axes, four combinations, with an example of each.
Positive — pursuing somethingNegative — avoiding something
IntrinsicPlaying because it is enjoyable, and for the satisfaction of doing it wellTraining to avoid the personal feeling of having let yourself down, or the frustration of playing badly
ExtrinsicTraining to earn selection, a medal, or recognition from a coachTraining to avoid being dropped, criticised, or disappointing a parent

Negative motivation works, which is why it persists, and it is a poor foundation, which is why it should not be a coach's main tool. Fear of being dropped does produce effort in the short term. Over time it has three costs: it is stressful, and chronic stress impairs both performance and health; it tends to produce cautious, error-avoiding play rather than the willingness to attempt difficult things that skill development requires; and it is not enjoyable, so it accelerates dropout in exactly the participants a coach most needs to retain.

The strongest combination is therefore positive and intrinsic — playing because the activity is worth doing and getting better is satisfying. The most fragile is negative and extrinsic, which lasts precisely as long as the threat is credible and leaves nothing behind when it is removed.

In your book. Draw the two-by-two table and place your own reasons for doing your main activity in it. Most people find they have entries in more than one cell, which is normal — the question worth asking is which cell you would still be in if the others disappeared.

Match each reason for training to its classification on both axes.

  • "I love the feeling when a move finally works"
  • "I want to be selected for the representative side"
  • "If I miss another session the coach will drop me"
  • "I hate the feeling of knowing I could have done better"
  • Intrinsic and positive
  • Extrinsic and positive
  • Extrinsic and negative
  • Intrinsic and negative
07
Why people keep participating: competence, autonomy and relatedness
core concept

Knowing that intrinsic motivation is better does not tell a coach how to produce it. The most useful account says that intrinsic motivation grows where three psychological needs are met, and it is worth knowing because each of the three maps onto something a coach or a club actually controls.

Three needs, what each one means, and what supports or undermines it.
NeedWhat it meansSupported byUndermined by
CompetenceThe sense of being capable and improvingAchievable challenge, tasks matched to the learner's stage, feedback that shows progress, self-referenced comparisonPublic norm-referenced comparison, tasks far beyond current ability, feedback that only identifies faults
AutonomyThe sense of having chosen this and having some control over itGenuine choices, explaining reasons rather than issuing instructions, involving athletes in decisionsBeing told everything, no input into the program, participating because a parent requires it
RelatednessThe sense of belonging and of mattering to others hereBeing known by name, being picked, having a role, a group that would notice an absenceBeing the one left out, a group organised only around the best players, anonymity

The competence row is the participation problem of Lesson 12 restated in psychological terms, and the two together make the argument complete. A session pitched at the fittest player denies competence to everyone else, and the differentiation levers of Lesson 12 are how a coach supplies it. So differentiation is not a kindness; it is the mechanism by which a session produces motivation rather than consuming it.

Relatedness is the most under-rated of the three and the cheapest to supply. Whether someone would be missed is a stronger predictor of whether they come back than almost anything about the training itself — which is the finding Lesson 22 is built on.

In your book. Take one activity you stopped doing. Work out which of the three needs was not being met, and be honest about whether it was the training or the belonging. Then write one thing that would have had to change.

Two truths and a lie. Which statement is false?

08
Identity and motivation together, and what performance has to do with it
core concept

The dot point asks about the relationship between psychology, movement and performance, so the final step is to connect all of this back to what happens on the field.

Three routes from psychology to performance. The first two are indirect and are the larger effects.
RouteMechanismWhy it matters most
Through participationIdentity and met psychological needs decide whether a person trains at all, and for how many yearsNothing in this module reaches an athlete who has stopped playing. This is the largest effect by far, and the least discussed
Through practice qualityIntrinsically motivated athletes practise attentively and voluntarily, seek out difficulty, and tolerate the temporary decline that a technical change causesLesson 16 established that attentive practice, not elapsed time, moves a learner through the stages
Through the performance itselfWhat a contest means to a person changes what they attend to; an identity riding on the result raises the stakes to a level that can interfere with an automatic skillThis is the direct route, the one people think of first, and it is genuinely the smallest of the three

Read the first row again, because it is the argument this whole inquiry question exists to make. Psychology's largest contribution to performance is not what happens in the final minute of a close game. It is that a person is still playing at 17 rather than having stopped at 13 — and everything else in this module then has someone to act on.

Forward links, and a boundary. Lesson 21 takes self-regulation and behaviour change — how a person manages themselves, and how participation is actually started and sustained. Lesson 22 takes the group dimension: communities of exercise, group cohesion and belonging, which is the relatedness need at a community scale. Arousal, stress, anxiety and the psychological strategies used to manage them in competition belong to Year 12 Module 4, and are deliberately not covered here.
In your book. Write the three routes as three rows. Then write one sentence arguing which route a community sports club should spend its money on, and why. That is an HM-11-06 answer: a relationship, with an implication drawn from it.

Fill the gaps. Type one word in each box.

Motivation arising from enjoyment of the activity itself is called motivation. Motivation that consists of avoiding an undesirable outcome is called motivation. Defining yourself so exclusively by one role that no other identities are developed is called identity .

Intrinsic and extrinsic, positive and negative motivation crossed into four kinds, and the three needs that keep people participatingTwo independent axes, four kinds ofmotivationPOSITIVEpursuingNEGATIVEavoidingINTRINSIC“I love the feelingwhen a movefinally works”MOST DURABLE“I hate knowing Icould have donebetter”works, butstressful to liveinEXTRINSIC“I want to beselected for therepresentativeside”lasts as long asthe reward does“If I miss anothersession the coachwill drop me”MOST FRAGILEThe sorting question: what happens tothis motivation when the person stopswinning?Three needs that keep peopleparticipatingCOMPETENCE“I am capable, and improving”+ achievable challenge, progressshown, compared to own past− public ranking, faults onlyAUTONOMY“I chose this, and I have a say”+ real choices, reasons given,athletes in the decisions− told everything, sent by a parentRELATEDNESS“I belong, and I would be missed”+ known by name, a role, picked bysomeone− anonymity, left out, best-onlyPsychology's biggest effect onperformance is that the person is stillplaying at 17 rather than havingstopped at 13.
Above: the two axes crossed, with the most durable and most fragile cells marked. Below: the three needs, and what a coach actually controls for each.
Text description
  • Two parts, one above the other.
  • Above, a two by two grid crossing intrinsic and extrinsic motivation with positive and negative motivation, giving four cells each with an example: intrinsic positive playing for enjoyment, intrinsic negative training to avoid the feeling of having let yourself down, extrinsic positive training for selection, and extrinsic negative training to avoid being dropped, with the intrinsic positive cell marked as the most durable and the extrinsic negative cell marked as the most fragile, and a note asking what happens to each when the person stops winning.
  • Below, the three psychological needs of competence, autonomy and relatedness shown as three cards, one per need, each giving the need in the athlete's words and listing what supports it (+) and what undermines it (−).
09
Activity 1 · Map your own motivation, then stress-test it
activity

Choose an activity you currently do regularly and one you used to do and stopped. Be honest; this is more useful than it is comfortable, and nobody has to read it.

1

List every reason you do the current activity — aim for at least six, because the interesting ones are never in the first three. Then place each on the two-by-two grid from Card 06.

2

Stress-test each one. For each reason, write what would happen to it if you stopped improving for a year. The reasons that survive that are the ones actually holding you there.

3

Diagnose the activity you stopped. Using Card 07, identify which of competence, autonomy and relatedness was not being met. Most people find it was relatedness and had assumed at the time that it was lack of talent.

4

Name one change that would plausibly have kept you in it — specific enough that someone could have made it, not "it should have been more fun".

Then look at the two lists side by side. If your current activity's reasons are concentrated in the extrinsic-negative cell, that is worth knowing now rather than in two years — not because it is wrong, but because that cell is the one that empties first.

auto-saved

Odd one out. Three of these support the need for competence. Which one undermines it?

10
Activity 2 · Four coaching decisions with a psychological cost
activity

For each: identify what it is likely to do to identity, to motivation and to the three needs; say whether the effect is short-term or long-term; and propose an alternative that keeps what the decision was trying to achieve.

1

A club introduces a cash bonus for every goal scored in the under-14 competition.

2

A coach tells a squad before every match: "Anyone who doesn't work hard today won't be in the side next week."

3

A high-performance program requires 15 year olds to drop all other sports and commit exclusively to one.

4

A coach posts the weekly fitness test results, ranked, on the changing room wall.

Note that all four of these decisions work in the short term — that is precisely why they are common. Your answer is only useful if it says what each one buys as well as what it costs, and over what timescale.

auto-saved
Explain5 marks

Explain how motivation supports participation in sport, referring to intrinsic and extrinsic, and positive and negative motivation.

1
Unpack the verb, and notice that two axes means four things, not four names

Explain requires how and why. The trap is treating intrinsic-extrinsic and positive-negative as one distinction with two labels each. They are independent axes, so the answer should cross them and produce four combinations, and saying so explicitly is worth a mark on its own.

Plan: define both axes; cross them with an example per cell; the durability argument and the sorting question; the overjustification effect; the costs of negative motivation; then the three needs as the practical answer.

Crossing the axes early gives the answer a structure that the marker can follow and prevents the commonest error, which is four definitions with no relationship between them.
Analyse6 marks

Analyse how personal identity affects an individual's participation and performance in sport, and explain why a strong athletic identity can be both an advantage and a risk.

1
Unpack the verb, and note the question asks for two things that pull opposite ways

Analyse means draw out relationships and implications. The second half asks for an advantage and a risk from the same property, so the answer must show how one mechanism produces both — not list benefits then list drawbacks as if they were unrelated.

Plan: define identity and state why it predicts behaviour better than intention; three routes — starting, persisting, performing; then the advantage of strong athletic identity; then the same property producing the risk, via foreclosure; then the protective factor and what it is not.

Committing in the plan to one mechanism producing both effects is what makes the second half an analysis rather than a balanced list.
01
Multiple choice
1 mark each

MC 1. Motivation arising from enjoyment of the activity itself is described as:

  • A. extrinsic
  • B. intrinsic
  • C. negative
  • D. positive

MC 2. "I train because I don't want to be dropped from the side" is best classified as:

  • A. intrinsic and positive
  • B. intrinsic and negative
  • C. extrinsic and negative
  • D. extrinsic and positive

MC 3. Paying children to play a game they already enjoyed, then stopping the payments, can reduce their participation below its original level because:

  • A. the reward changed their account of why they were playing, and its removal left nothing in its place
  • B. the payments made the game physically harder
  • C. children are motivated only by extrinsic rewards
  • D. intrinsic motivation cannot exist once a reward has been offered

MC 4. Which of these most directly supports an athlete's need for competence?

  • A. Posting a ranked list of everyone's test results
  • B. Requiring the athlete to attend every session
  • C. Comparing the athlete's result with their own result eight weeks earlier
  • D. Selecting only the strongest players for the drills

MC 5. The largest effect of psychology on long-term sporting performance is generally through:

  • A. concentration in the final minutes of a close contest
  • B. the athlete's ability to visualise a skill before performing it
  • C. arousal management immediately before competition
  • D. whether the person continues to participate at all over a period of years
02
Short answer questions
extended response

SA 1. Remember Band 3 Distinguish between intrinsic and extrinsic motivation, and between positive and negative motivation, giving one example of each. (4 marks)

auto-saved

SA 2. Understand Band 5 Explain why a coach relying mainly on negative, extrinsic motivation may get results in the short term but harm participation over a season. (5 marks)

auto-saved

SA 3. Analyse Band 6 Analyse how personal identity affects participation and performance, and why a strong athletic identity is both an advantage and a risk. (6 marks)

auto-saved
📖 Comprehensive answers (click to reveal)

Multiple choice: 1 → B. 2 → C. 3 → A. 4 → C. 5 → D.

Activity 1 guidance: The instruction to list at least six reasons in step 1 matters because the first three are almost always the socially acceptable ones — enjoyment, fitness, friends — and the reasons that actually explain attendance turn up at four, five and six. Step 2 is the part that does the work: a reason that would not survive a year without improvement is a reason that is currently being carried by something else, and students are frequently surprised to find that most of their stated reasons fail this test while one unstated one passes it. Step 3 has a strong and consistent pattern worth anticipating: when students diagnose an activity they stopped, relatedness is the most commonly identified unmet need, and the great majority report that at the time they attributed stopping to a lack of ability. That gap between the real cause and the attributed cause is the single most valuable thing this activity produces, and it is also a direct instance of the Lesson 16 finding that a skill-acquisition or belonging problem is routinely misdiagnosed as a personal deficiency. Step 4's requirement for specificity should be enforced: "it should have been more welcoming" is not a change anyone could have made, whereas "someone should have learned my name in the first three weeks" is.

Activity 2 guidance: All four decisions are effective in the short term and that must be conceded, or the analysis is just disapproval. Decision 1 buys immediate attacking intent and risks the overjustification effect on a group who were mostly playing for enjoyment; it also damages relatedness by rewarding only the players in scoring positions. A better alternative retains recognition while making it informational and team-wide — recognising a specific improvement or a decisive contribution rather than paying per goal. Decision 2 buys visible effort in that session and costs willingness to attempt difficult things, since a player fearing deselection selects the safe option every time, which directly undermines skill development; the alternative states what the coach actually wants in positive terms and specifies it behaviourally. Decision 3 buys practice volume in one sport and risks identity foreclosure at exactly the age when other identities should be forming, as well as the injury and dropout costs of early specialisation noted in Lesson 19; the alternative protects one non-sport commitment rather than abolishing the program. Decision 4 buys a visible motivational spike among the top few and costs competence for everyone below the median, week after week; the alternative reports each athlete their own change over time privately, which is the Lesson 15 point about self-referenced rather than norm-referenced comparison. Most students identify decision 4 as the most damaging, and the strongest justification is that its harm is weekly and cumulative and falls hardest on the participants most at risk of leaving.

SA 1 (4 marks): Intrinsic defined as arising from the activity itself, with an example such as playing for enjoyment or the satisfaction of improving [1]. Extrinsic defined as arising from an outcome separate from the activity, with an example such as selection, a medal or praise [1]. Positive defined as pursuing a desirable outcome, with an example [1]. Negative defined as avoiding an undesirable outcome, with an example [1]. A strong answer also notes that the two axes are independent, so any reason has one answer from each; an answer that treats positive and negative as synonyms for intrinsic and extrinsic loses at least two marks, because the examples will not distinguish them.

SA 2 (5 marks): Defines negative extrinsic motivation and gives an example such as training to avoid being dropped [1]. Explains why it works immediately — the threat is credible and the consequence is imminent, so it reliably produces effort in the short term [1]. Cost one: it is stressful, and chronic stress impairs both performance and health [1]. Cost two: it produces cautious, error-avoiding play, since attempting a difficult skill risks the very outcome being avoided, which directly retards skill development [1]. Cost three: it is not enjoyable, so it accelerates dropout, and typically among the participants who would most benefit from continuing [1]. A strong answer closes by naming what to build instead — competence through achievable challenge and self-referenced progress, autonomy through genuine choice, and relatedness through belonging. An answer that merely asserts negative motivation is bad, without conceding that it works, cannot reach the top band.

SA 3 (6 marks): Defines personal identity and explains why it predicts behaviour better than intention [1]. Route one, starting: people join settings where they can imagine belonging, so representation affects who takes up a sport [1]. Route two, persisting: identity governs how a poor session is interpreted, so identical experience produces opposite conclusions in an insider and a newcomer [1]. Route three, performing: what the contest means changes what the athlete attends to, and an identity riding on the result can disrupt an automatic skill [1]. The advantage of a strong athletic identity: it sustains the practice volume high performance requires, supports persistence through setbacks, and supplies a reinforcing social group [1]. The risk from the same property: identity foreclosure, in which no alternative identities are developed, so injury, deselection or retirement removes not only the activity but the answer to who the person is — with the protective factor being other genuinely held identities rather than caring less [1]. An answer that lists advantages and then unrelated disadvantages, rather than showing one property producing both, caps at 4.

01
Consolidate what you have just learned
review

Identity predicts behaviour better than intention does. "I want to get fitter" loses to a cold morning; "I am someone who runs" does not. Identity works along three routes: whether you start, because people join where they can imagine belonging — which makes representation a participation issue; whether you persist, because identity decides how a bad session is interpreted, so the same experience confirms an insider and dismisses a newcomer; and how you perform, because what a contest means changes what you attend to.

A strong athletic identity is an advantage and a risk from the same property. It sustains the practice volume that high performance needs. And when it is exclusive — identity foreclosure — injury, deselection or retirement removes not a season but the answer to who you are. The protective factor is not caring less; it is having other identities that are genuinely real.

Two axes, not two names. Intrinsic and extrinsic asks where the motivation comes from; positive and negative asks whether you are pursuing or avoiding. Every reason has one answer from each, which gives four cells. The sorting question is: what happens to this when the person stops winning? Intrinsic and positive survives it. Extrinsic and negative does not.

Rewards can backfire, and the distinction is inform versus control. The children in the park stopped because the payment rewrote why they were playing, and removing it left nothing — the overjustification effect. But a reward that tells someone they have genuinely improved supports intrinsic motivation, because competence is itself satisfying. Likewise negative motivation genuinely works, and still costs you stress, cautious error-avoiding play, and the players who quietly stop coming.

Competence, autonomy, relatedness. That is the practical answer to "how do I produce intrinsic motivation", and each maps onto something a coach controls. Note that the competence row is Lesson 12's differentiation argument in psychological language — differentiating a session is not kindness, it is the mechanism. And the biggest thing psychology does for performance is not the last minute of a close game; it is that the person is still playing at 17 instead of having stopped at 13.

Lesson 21 takes the third sub-question: self-regulation, and how exercise behaviour is actually changed and sustained — which is the part that decides whether any of this survives contact with an ordinary week.

Mark lesson as complete

Tick when you've finished the practice and review.